However, with a dice pool, even with d20 I know the odds of rolling a 20, or an 11 or more, or a 16 or more or so on. ![]() If a game wanted to offer more than 11 options and so tried to offer 2d8 so on up to d20, while I assume that 9 is most likely on 2d8, off the top of my head I wouldn’t know what number or higher than mapped to rolling a 9, certainly not sufficiently to have a feel for it on the fly at the tabletop. Most players understand the spread of odds on a 2d6, for example, I know that a 10 or higher has around the same odds as rolling a 7. Which is to say, 2d6 provide a spread of eleven options, which is a decent range, but its not huge. In theory one of the advantages of a dice pool is that they should be able to offer a wider or narrower range of options without confusing players more easily than combined dice.
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